@tpr said:
#1
"didn’t refund rating" * Do not worry about rating. It will adjust itself quickly. You lost rating, so now you are underrated. So you will gain more rating when you win a game and lose less rating when you lose a game.
"why is it the case that sometimes I wait for 10 mins+" * If you are high rated, there are few opponents.
"It takes me some time to warm up for bullet both mentally and hands" * You can play anonymously to warm up.
"I don’t want to play players several hundred rating below me; I don’t want to wait 10 mins" * It is either or at your bullet rating. Maybe play some blitz or rapid.
"warmup" * Play anonymously to warm up.
"option of matchmaking for an “X” games minimum against the opponent" * Makes no sense.
"until you find a 10 game minimum pair" * Finding a 10 game will be harder than finding 1 game.
“Do not worry about rating. It will adjust itself quickly”
It’s also about the principle. Rule violating multi-account smurfs who get accounts deleted quickly should be a sufficient reason for a rating refund.
“"why is it the case that sometimes I wait for 10 mins+" * If you are high rated, there are few opponents.”
Yes, this is a platitude. The question was somewhat rhetorical; however, the point of the issue is: long breaks between games rather than a long wait as an issue in itself.
“You can play anonymously to warm up.”
The gameplay is quite different. In fact, by warming up in a style sufficiently different to your opponents, you may actually disadvantage yourself by getting used to a different tempo. This is a decent idea, though for hands. However, by warming up here you may also fatigue hands and slow them down for the rated games.
“"option of matchmaking for an “X” games minimum against the opponent" * Makes no sense.”
Figure of speech/exaggeration? Maybe you are not a fan of the idea which is understandable but to say it makes no sense is somewhat too big of a claim, don’t you think?
“"until you find a 10 game minimum pair" * Finding a 10 game will be harder than finding 1 game.”
Yes, hence the idea expressed near the end with multi-queue. Also the problem for me consists also of the long breaks between the games not a long wait by itself.
@tpr said:
> #1
> "didn’t refund rating" * Do not worry about rating. It will adjust itself quickly. You lost rating, so now you are underrated. So you will gain more rating when you win a game and lose less rating when you lose a game.
>
> "why is it the case that sometimes I wait for 10 mins+" * If you are high rated, there are few opponents.
>
> "It takes me some time to warm up for bullet both mentally and hands" * You can play anonymously to warm up.
>
> "I don’t want to play players several hundred rating below me; I don’t want to wait 10 mins" * It is either or at your bullet rating. Maybe play some blitz or rapid.
>
> "warmup" * Play anonymously to warm up.
>
> "option of matchmaking for an “X” games minimum against the opponent" * Makes no sense.
>
> "until you find a 10 game minimum pair" * Finding a 10 game will be harder than finding 1 game.
“Do not worry about rating. It will adjust itself quickly”
It’s also about the principle. Rule violating multi-account smurfs who get accounts deleted quickly should be a sufficient reason for a rating refund.
“"why is it the case that sometimes I wait for 10 mins+" * If you are high rated, there are few opponents.”
Yes, this is a platitude. The question was somewhat rhetorical; however, the point of the issue is: long breaks between games rather than a long wait as an issue in itself.
“You can play anonymously to warm up.”
The gameplay is quite different. In fact, by warming up in a style sufficiently different to your opponents, you may actually disadvantage yourself by getting used to a different tempo. This is a decent idea, though for hands. However, by warming up here you may also fatigue hands and slow them down for the rated games.
“"option of matchmaking for an “X” games minimum against the opponent" * Makes no sense.”
Figure of speech/exaggeration? Maybe you are not a fan of the idea which is understandable but to say it makes no sense is somewhat too big of a claim, don’t you think?
“"until you find a 10 game minimum pair" * Finding a 10 game will be harder than finding 1 game.”
Yes, hence the idea expressed near the end with multi-queue. Also the problem for me consists also of the long breaks between the games not a long wait by itself.