- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/WJXAbl7h"] [Date "2025.01.13"] [Round "-"] [White "BackstreysYBoys"] [Black "MarioVillanueva"] [Result "1-0"] [GameId "WJXAbl7h"] [UTCDate "2025.01.13"] [UTCTime "15:49:11"] [WhiteElo "1510"] [BlackElo "1562"] [WhiteRatingDiff "+35"] [BlackRatingDiff "-35"] [BlackTitle "IM"] [Variant "Antichess"] [TimeControl "60+1"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... g6 { [%eval 0.03] } 2. b3 { [%eval -0.12] } 2... b6? { (-0.12 → 1.26) Mistake. c5 was best. } { [%eval 1.26] } (2... c5 3. c4 a5 4. b4 cxb4 5. Ba3 bxa3 6. Nxa3 b5 7. cxb5) 3. Bh3?? { (1.26 → Mate in 16) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-16] } (3. Nh3 Ba6 4. e3 Bxf1 5. Rxf1 g5 6. Nxg5 h6 7. Nxf7 Kxf7) 3... f6?? { (Mate in 16 → 2.50) Lost forced checkmate sequence. Bg7 was best. } { [%eval 2.5] } (3... Bg7 4. Bxd7 Bxa1 5. Bxc8 Qxd2 6. Qxd2 Na6 7. Bxa6 Rc8 8. Bxc8) 4. Bxd7 { [%eval 2.38] } 4... Qxd7?! { (2.38 → 3.12) Inaccuracy. Kxd7 was best. } { [%eval 3.12] } (4... Kxd7 5. e4) 5. Nh3?? { (3.12 → -0.38) Blunder. e3 was best. } { [%eval -0.38] } (5. e3) 5... Qxh3 { [%eval -0.4] } 6. Rf1 { [%eval -0.75] } 6... Qxg3 { [%eval -0.68] } 7. fxg3 { [%eval -0.71] } 7... Bg4?! { (-0.71 → -0.10) Inaccuracy. Be6 was best. } { [%eval -0.1] } (7... Be6 8. Rxf6) 8. Rxf6 { [%eval 0.13] } 8... Bxe2?? { (0.13 → Mate in 11) Checkmate is now unavoidable. exf6 was best. } { [%eval #11] } (8... exf6 9. b4 Bxb4 10. Kf1 Bxd2 11. Nxd2 Bxe2 12. Kxe2 Kf7 13. Ke3 Nd7 14. Ba3) 9. Rxg6 { [%eval #11] } 9... Bxd1 { [%eval #9] } 10. Rxg8?? { (Mate in 9 → -5.63) Lost forced checkmate sequence. Kxd1 was best. } { [%eval -5.63] } (10. Kxd1 hxg6 11. Ke2 Rxh2 12. b4 Rxe2 13. d4 Rxc2 14. a4 Rxc1 15. Na3 Rxa1) 10... Rxg8?? { (-5.63 → -0.52) Blunder. Bxc2 was best. } { [%eval -0.52] } (10... Bxc2 11. Rxf8 Kxf8 12. a3 Bxb1 13. Rxb1 a5 14. Ra1 Na6 15. d3 Nb4 16. axb4) 11. Kxd1 { [%eval -0.52] } 11... Rxg3 { [%eval -0.45] } 12. hxg3 { [%eval -0.07] } 12... Nd7 { [%eval -0.32] } 13. Ba3 { [%eval -0.62] } 13... e6?! { (-0.62 → 0.22) Inaccuracy. Kf7 was best. } { [%eval 0.22] } (13... Kf7 14. Bxe7) 14. Bxf8 { [%eval 0.0] } 14... Kxf8?! { (0.00 → 0.76) Inaccuracy. Nxf8 was best. } { [%eval 0.76] } (14... Nxf8 15. Ke2 Ng6 16. d3 Ke7 17. Nd2 Kf7 18. Kf3 Rg8 19. Ke2) 15. d3?! { (0.76 → -0.30) Inaccuracy. Ke2 was best. } { [%eval -0.3] } (15. Ke2) 15... Ke7?! { (-0.30 → 0.62) Inaccuracy. Kf7 was best. } { [%eval 0.62] } (15... Kf7 16. Nd2) 16. c3?? { (0.62 → -1.36) Blunder. Nd2 was best. } { [%eval -1.36] } (16. Nd2 Re8) 16... Rf8 { [%eval -1.13] } 17. g4?? { (-1.13 → -3.34) Blunder. Ke2 was best. } { [%eval -3.34] } (17. Ke2 Rh8) 17... h5?! { (-3.34 → -2.10) Inaccuracy. e5 was best. } { [%eval -2.1] } (17... e5 18. d4) 18. gxh5 { [%eval -2.68] } 18... Rg8?? { (-2.68 → -0.52) Blunder. e5 was best. } { [%eval -0.52] } (18... e5 19. d4) 19. h6?! { (-0.52 → -1.37) Inaccuracy. Nd2 was best. } { [%eval -1.37] } (19. Nd2) 19... Rg7?? { (-1.37 → 0.96) Blunder. e5 was best. } { [%eval 0.96] } (19... e5 20. Ke2) 20. hxg7 { [%eval 1.06] } 20... Nc5?? { (1.06 → Mate in 8) Checkmate is now unavoidable. Nf6 was best. } { [%eval #8] } (20... Nf6 21. g8=K) 21. b4?? { (Mate in 8 → 5.58) Lost forced checkmate sequence. a3 was best. } { [%eval 5.58] } (21. a3 Nxb3 22. g8=K Nxa1 23. Kc2 Nxc2 24. Nd2 Nxa3 25. Nb1 Nxb1 26. d4 Nxc3) 21... Nxd3 { [%eval 5.14] } 22. c4 { [%eval 5.3] } 22... Nxb4 { [%eval 5.87] } 23. c5?? { (5.87 → Mate in 6) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-6] } (23. Nc3 Nxa2 24. Nxa2 Kd6 25. Kc2 Kd5 26. cxd5 exd5 27. Rf1 c5 28. Rf3 b5) 23... bxc5?? { (Mate in 6 → 6.01) Lost forced checkmate sequence. Nxa2 was best. } { [%eval 6.01] } (23... Nxa2 24. Rxa2 bxc5 25. Rxa7 c4 26. Rxc7 e5 27. Rxe7 e4 28. Rxe4 c3 29. Nxc3#) 24. Na3?? { (6.01 → Mate in 5) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-5] } { White wins on time. } (24. Nc3) 1-0