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[Event "Antichess Arena"] [Site "https://lichess.org/GEjlk8Yf"] [Date "2020.12.23"] [Round "-"] [White "Jisu101"] [Black "Irsu85"] [Result "0-1"] [GameId "GEjlk8Yf"] [UTCDate "2020.12.23"] [UTCTime "12:29:01"] [WhiteElo "1497"] [BlackElo "1600"] [WhiteRatingDiff "-13"] [BlackRatingDiff "+14"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... b5 { [%eval 0.94] } 2. Bxb5 { [%eval 0.95] } 2... Ba6 { [%eval 2.46] } 3. Bxd7 { [%eval 2.0] } 3... Qxd7?? { (2.00 → 7.55) Blunder. Nxd7 was best. } { [%eval 7.55] } (3... Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3) 4. Qe2?! { (7.55 → 5.22) Inaccuracy. Ke2 was best. } { [%eval 5.22] } (4. Ke2 Qxd2 5. Bxd2 Bxe2 6. Nxe2 Kd8 7. Ba5 Nd7 8. Bxc7 Kxc7) 4... Qxd2 { [%eval 5.59] } 5. Qxa6?? { (5.59 → -0.75) Blunder. Bxd2 was best. } { [%eval -0.75] } (5. Bxd2 Bxe2 6. Nxe2 Kd8 7. Na3 a5 8. Bxa5 Rxa5 9. Nb5 Rxa2) 5... Qxf2?? { (-0.75 → 2.38) Blunder. Qxe1 was best. } { [%eval 2.38] } (5... Qxe1 6. Qxa7) 6. Qxa7?? { (2.38 → -0.42) Blunder. Kxf2 was best. } { [%eval -0.42] } (6. Kxf2) 6... Qxe3 { [%eval 1.49] } 7. Qxc7 { [%eval 0.37] } 7... Qxg1?? { (0.37 → Mate in 11) Checkmate is now unavoidable. Qxc1 was best. } { [%eval #11] } (7... Qxc1 8. Qxb8) 8. Qxe7?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. Rxg1 was best. } { [%eval #-9] } (8. Rxg1 Rxa2 9. Qxb8 Rxb2 10. Qxe8 Rxb1 11. Qxf8 Rxc1 12. Qxg7 Rxe1 13. Qxf7 Rxa1 14. Qxh7 Rxg1) 8... Qxg2?? { (Mate in 9 → Mate in 14) Lost forced checkmate sequence. Nxe7 was best. } { [%eval #14] } (8... Nxe7 9. Rxg1 Rxa2 10. Rxa2 g5 11. Bxg5 f6 12. Bxf6 Nd5 13. Bxh8 Nf6 14. Bxf6 Kd8 15. Bxd8) 9. Qxe8?? { (Mate in 14 → -1.81) Lost forced checkmate sequence. Qxf8 was best. } { [%eval -1.81] } (9. Qxf8 Qxc2 10. Qxe8 Rxa2 11. Rxa2 Qxb2 12. Qxf7 Qxc1 13. Qxg8 Rxg8 14. Rb2 Qxe1 15. Rxe1 Re8) 9... Qxh2 { [%eval -2.56] } 10. Qxf7?? { (-2.56 → Mate in 18) Checkmate is now unavoidable. Qxb8 was best. } { [%eval #-18] } (10. Qxb8 Qxc2) 10... Qxc2?? { (Mate in 18 → Mate in 11) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #11] } (10... Rxa2 11. Qxf8 Rxa1 12. Rxh2 Rxb1 13. Rxh7 Rxc1 14. Rxg7 Rxc2 15. Qxg8 Rxg8 16. Rxg8 Rxb2 17. Rxb8) 11. Qxg7?? { (Mate in 11 → Mate in 7) Lost forced checkmate sequence. Qxf8 was best. } { [%eval #-7] } (11. Qxf8 Rxa2 12. Qxg7 Rxb2 13. Qxh8 Rxb1 14. Rxb1 Qxb1 15. Qxg8 Qxc1 16. Qxb8 Qxe1 17. Rxe1 h6) 11... Qxb2?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Bxg7 was best. } { [%eval #7] } (11... Bxg7 12. Rxh7 Bxb2 13. Rxh8 Qxc1 14. Rxg8 Qxe1 15. Rxb8 Rxa2 16. Rxa2 Qxb1 17. Raxb2 Qxb2 18. Rxb2#) 12. Qxh7?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Qxb2 was best. } { [%eval #-6] } (12. Qxb2 Rxa2 13. Qxh8 Rxa1 14. Qxg8 Rxb1 15. Qxh7 Rxc1 16. Rh6 Rxe1 17. Ra6 Nxa6 18. Qb1 Rxb1#) 12... Qxa2?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Qxa1 was best. } { [%eval #6] } (12... Qxa1 13. Qxg8 Rxh1 14. Qxf8 Qxa2 15. Qxb8 Rxe1 16. Qxa8 Rxc1 17. Qxa2 Rxb1 18. Qxb1#) 13. Qxh8 { [%eval #6] } 13... Qxb1 { [%eval #5] } 14. Qxg8 { [%eval #5] } 14... Qxc1 { [%eval #4] } 15. Qxf8 { [%eval #4] } 15... Qxe1 { [%eval #3] } 16. Qxb8?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Rhxe1 was best. } { [%eval #-2] } (16. Rhxe1 Rxa1 17. Qxb8 Rxe1 18. Qb1 Rxb1#) 16... Qxa1?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Rxb8 was best. } { [%eval #2] } (16... Rxb8 17. Raxe1 Rb1 18. Rxb1#) 17. Qxa8?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Rxa1 was best. } { [%eval #-1] } (17. Rxa1 Rxa1 18. Qb1 Rxb1#) 17... Qxh1 { [%eval #-1] } 18. Qxh1# { Game ends by variant rule. } 0-1