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[Event "Lichess Bundesliga Team Battle"] [Site "https://lichess.org/xmvaBcRs"] [Date "2022.04.07"] [Round "-"] [White "george_mcgeorge"] [Black "kentkartyog"] [Result "1/2-1/2"] [GameId "xmvaBcRs"] [UTCDate "2022.04.07"] [UTCTime "18:10:33"] [WhiteElo "2080"] [BlackElo "2350"] [WhiteRatingDiff "+3"] [BlackRatingDiff "-6"] [BlackBerserk "true"] [Variant "Standard"] [TimeControl "300+0"] [ECO "B06"] [Opening "Modern Defense: Standard Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.33] } 1... g6 { [%eval 0.71] } 2. d4 { [%eval 0.68] } 2... Bg7 { [%eval 0.73] } 3. Nc3 { [%eval 0.47] } 3... d6 { [%eval 0.72] } { B06 Modern Defense: Standard Defense } 4. Be3 { [%eval 0.29] } 4... Nd7?! { (0.29 → 0.94) Inaccuracy. a6 was best. } { [%eval 0.94] } (4... a6 5. Qd2 b5 6. f3 Nf6 7. O-O-O Bb7 8. g4 Nbd7 9. g5) 5. f3 { [%eval 0.57] } 5... e5 { [%eval 0.83] } 6. d5 { [%eval 0.68] } 6... Ne7 { [%eval 0.97] } 7. Qd2 { [%eval 0.78] } 7... O-O { [%eval 0.94] } 8. Bh6?! { (0.94 → 0.20) Inaccuracy. g4 was best. } { [%eval 0.2] } (8. g4 f5 9. gxf5 gxf5 10. O-O-O Nf6 11. Kb1 a6 12. Nh3 f4) 8... f5 { [%eval 0.43] } 9. Bxg7 { [%eval 0.54] } 9... Kxg7 { [%eval 0.54] } 10. h4 { [%eval 0.53] } 10... f4 { [%eval 0.65] } 11. h5?! { (0.65 → 0.00) Inaccuracy. g3 was best. } { [%eval 0.0] } (11. g3) 11... g5 { [%eval -0.14] } 12. O-O-O { [%eval -0.13] } 12... h6 { [%eval -0.34] } 13. Kb1 { [%eval -0.17] } 13... a6 { [%eval -0.25] } 14. Qf2 { [%eval -0.73] } 14... b5 { [%eval -0.66] } 15. a3 { [%eval -0.71] } 15... Bb7 { [%eval -0.38] } 16. g4?! { (-0.38 → -1.03) Inaccuracy. Nge2 was best. } { [%eval -1.03] } (16. Nge2 Bc8) 16... Rc8 { [%eval -0.8] } 17. Nge2 { [%eval -0.99] } 17... c6 { [%eval -1.26] } 18. dxc6 { [%eval -0.96] } 18... Rxc6 { [%eval -1.13] } 19. Nd5?! { (-1.13 → -1.88) Inaccuracy. Qe1 was best. } { [%eval -1.88] } (19. Qe1 Qc7) 19... Nxd5 { [%eval -1.62] } 20. exd5?! { (-1.62 → -2.77) Inaccuracy. Rxd5 was best. } { [%eval -2.77] } (20. Rxd5 Nf6 21. Rd1 d5 22. Nc3 Rxc3 23. bxc3 Qe7 24. exd5 Bxd5 25. Kb2 Nxg4 26. fxg4 Bxh1) 20... Rc5 { [%eval -2.58] } 21. Nc3?! { (-2.58 → -3.56) Inaccuracy. c4 was best. } { [%eval -3.56] } (21. c4) 21... Qa5?? { (-3.56 → 0.00) Blunder. Rxc3 was best. } { [%eval 0.0] } (21... Rxc3 22. bxc3 Qa5 23. Ka2 Nc5 24. c4 Na4 25. Rb1 Nc3+ 26. Kb2 Nxb1 27. Kxb1 Rf7 28. Kb2) 22. b4 { [%eval 0.0] } 22... Qxa3 { [%eval 0.0] } 23. bxc5 { [%eval 0.0] } 23... Qxc3?! { (0.00 → 0.59) Inaccuracy. Nxc5 was best. } { [%eval 0.59] } (23... Nxc5 24. Ne4 Na4 25. c3 Qb3+ 26. Kc1 Qa3+) 24. c6 { [%eval 0.47] } 24... Nc5 { [%eval 0.32] } 25. cxb7 { [%eval 0.0] } 25... Na4 { [%eval 0.0] } 26. Kc1 { [%eval 0.0] } 26... b4 { [%eval 0.32] } 27. b8=Q { [%eval 0.0] } 27... Rxb8 { [%eval 0.0] } 28. Qa7+ { [%eval 0.0] } 28... Kf6 { [%eval 0.0] } 29. Qxb8?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Bd3 was best. } { [%eval #-2] } (29. Bd3 Nc5 30. Kb1 Na4) 29... Qa1+ { [%eval #-3] } 30. Kd2 { [%eval #-3] } 30... Qd4+?? { (Mate in 3 → 12.68) Lost forced checkmate sequence. Qc3+ was best. } { [%eval 12.68] } (30... Qc3+ 31. Kc1 Qa3+ 32. Kb1 Nc3#) 31. Ke1 { [%eval 12.38] } 31... Qe3+ { [%eval 14.46] } 32. Be2 { [%eval 15.55] } 32... Nc3?! { (15.55 → Mate in 1) Checkmate is now unavoidable. Qc3+ was best. } { [%eval #1] } (32... Qc3+ 33. Kf1) 33. Qxd6+?! { (Mate in 1 → 13.92) Lost forced checkmate sequence. Qf8# was best. } { [%eval 13.92] } (33. Qf8#) 33... Kf7 { [%eval 13.65] } 34. Qe6+ { [%eval 13.76] } 34... Kg7 { [%eval 14.78] } 35. Qe7+ { [%eval 13.38] } 35... Kg8 { [%eval 13.61] } 36. Rd2 { [%eval 13.21] } 36... Nxe2 { [%eval 11.86] } 37. Rxe2 { [%eval 12.21] } 37... Qc1+ { [%eval 12.04] } 38. Kf2 { [%eval 12.32] } 38... Qxh1 { [%eval 11.92] } 39. d6?? { (11.92 → 0.00) Blunder. Qe6+ was best. } { [%eval 0.0] } (39. Qe6+ Kh7 40. Qg6+ Kh8 41. Qxh6+ Kg8 42. Qg6+ Kf8 43. Qf6+ Kg8 44. Qxg5+ Kf8 45. Qf6+ Kg8) 39... Qh2+ { [%eval 0.0] } 40. Ke1 { [%eval 0.0] } 40... Qg1+ { [%eval 0.0] } 41. Kd2 { [%eval 0.0] } 41... Qd4+ { [%eval 0.0] } 42. Kc1 { [%eval 0.0] } 42... Qa1+ { [%eval 0.0] } 43. Kd2 { [%eval 0.0] } 43... Qd4+ { [%eval 0.0] } 44. Ke1 { [%eval 0.0] } 44... Qg1+ { [%eval 0.0] } 45. Kd2 { [%eval 0.0] } 45... Qd4+ { [%eval 0.0] } { The game is a draw. } 1/2-1/2