FEN
[Event "Hourly Racing Kings Arena"]
[Site "https://lichess.org/wzxelctq"]
[Date "2026.02.08"]
[Round "-"]
[White "LF-Skyline"]
[Black "Gleb_Momot"]
[Result "0-1"]
[GameId "wzxelctq"]
[UTCDate "2026.02.08"]
[UTCTime "13:04:16"]
[WhiteElo "1918"]
[BlackElo "2275"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+1"]
[Variant "Racing Kings"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Kg3 { [%eval 0.0] } 1... Nxf2 { [%eval 0.24] } 2. Rxf2 { [%eval 0.42] } 2... Ka3 { [%eval 0.92] } 3. Kf4 { [%eval 0.57] } 3... Rb6 { [%eval 0.67] } 4. Rg5?? { (0.67 → -1.68) Blunder. Nxc1 was best. } { [%eval -1.68] } (4. Nxc1 Be4 5. Qh5 Rxc1 6. Ke3 Kb4 7. Rxd2 Bc6 8. Qe5 Qa8) 4... Kb4?? { (-1.68 → 0.47) Blunder. Bb2 was best. } { [%eval 0.47] } (4... Bb2 5. Nd4 Be4 6. Qh5 Rxe1 7. Rxd2 Qc1 8. Ne2 Kb3 9. Rc5) 5. Nxc1 { [%eval 0.36] } 5... Rxc1? { (0.36 → 1.68) Mistake. Be4 was best. } { [%eval 1.68] } (5... Be4 6. Qh5 Rxc1 7. Rxd2 Rxe1 8. Rd8 Qc3 9. Rf8 Bb1 10. Rf6) 6. Re5?? { (1.68 → -2.96) Blunder. Rxd2 was best. } { [%eval -2.96] } (6. Rxd2 Ba4 7. Ke4 Bb5 8. Bxb5 Rc5 9. Rxc5 Kxc5 10. Rd7 Kxb5) 6... Bb1?? { (-2.96 → 2.39) Blunder. Rxe1 was best. } { [%eval 2.39] } (6... Rxe1 7. Rg5) 7. Kg5?? { (2.39 → -1.05) Blunder. Rxd2 was best. } { [%eval -1.05] } (7. Rxd2) 7... Rc5?? { (-1.05 → 2.40) Blunder. Nxf1 was best. } { [%eval 2.4] } (7... Nxf1 8. Qxf1 Rc5 9. Rf8 Be4 10. Qf4 Qxe1 11. Rf6 Qh1 12. Qh4 Rb7 13. Qxh1) 8. Rf6?? { (2.40 → -0.53) Blunder. Rxd2 was best. } { [%eval -0.53] } (8. Rxd2 Qc3) 8... Qa7 { [%eval -0.16] } 9. Ref5?? { (-0.16 → -7.89) Blunder. Nf3 was best. } { [%eval -7.89] } (9. Nf3 Nc4) 9... Bxf5 { [%eval -6.77] } 10. Ng2?! { (-6.77 → -19.68) Inaccuracy. Be2 was best. } { [%eval -19.68] } (10. Be2 Qe7) 10... Rxf6 { [%eval -17.33] } 11. Kxf6 { [%eval -21.75] } 11... Ka5 { [%eval -19.33] } 12. Qh5?! { (-19.33 → Mate in 6) Checkmate is now unavoidable. Nf4 was best. } { [%eval #-6] } (12. Nf4 Kb6) 12... Kb6 { [%eval #-5] } 13. Qf7 { [%eval #-5] } 13... Rc8 { [%eval #-4] } 14. Kg7 { [%eval #-3] } 14... Qc7 { [%eval #-2] } 15. Ba6 { [%eval #-2] } 15... Ka7 { [%eval #-1] } 16. Bxc8 { [%eval #-1] } 16... Kb8# { Game ends by variant rule. } 0-1

