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[Event "Hourly Racing Kings Arena"] [Site "https://lichess.org/wG19ArRS"] [Date "2025.11.17"] [Round "-"] [White "goatikus"] [Black "nataniel123"] [Result "1-0"] [GameId "wG19ArRS"] [UTCDate "2025.11.17"] [UTCTime "14:30:56"] [WhiteElo "2055"] [BlackElo "2243"] [WhiteRatingDiff "+9"] [BlackRatingDiff "-8"] [Variant "Racing Kings"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Kg3 { [%eval 0.0] } 1... Nxf2 { [%eval 0.24] } 2. Kf4 { [%eval 0.0] } 2... Nxh1 { [%eval 0.0] } 3. Ke5 { [%eval 0.0] } 3... Ne4 { [%eval 0.0] } 4. Nxc2 { [%eval 0.0] } 4... Kb3 { [%eval 0.0] } 5. Nc3 { [%eval 0.0] } 5... Kxc3 { [%eval 0.0] } 6. Nxa1 { [%eval 0.0] } 6... Rb6 { [%eval 0.0] } 7. Kxe4 { [%eval 0.0] } 7... Kb4 { [%eval 0.0] } 8. Kd5 { [%eval 0.0] } 8... Bf4 { [%eval 0.0] } 9. Bc4 { [%eval 0.28] } 9... Ng3 { [%eval 0.26] } 10. Bd3?! { (0.26 → -0.75) Inaccuracy. Rd1 was best. } { [%eval -0.75] } (10. Rd1 Ne4 11. Ra2 Nd2 12. Rdxd2 Bxd2 13. Rxd2 Rc1 14. Be2 Rc7 15. Ra2 Rc8) 10... Rb2?? { (-0.75 → 1.02) Blunder. Be3 was best. } { [%eval 1.02] } (10... Be3) 11. Rxg3 { [%eval 3.42] } 11... Bxg3 { [%eval 3.17] } 12. Rxg3 { [%eval 0.88] } 12... Ka5 { [%eval 0.89] } 13. Kc5?! { (0.89 → 0.00) Inaccuracy. Rg7 was best. } { [%eval 0.0] } (13. Rg7 Ra2 14. Nc2 Rxc2 15. Bxc2 Ka6 16. Re7 Rf6 17. Bf5 Rb6 18. Rd7 Rb7) 13... Rd2?? { (0.00 → 6.11) Blunder. R2b3 was best. } { [%eval 6.11] } (13... R2b3 14. Kd5 Rf6 15. Rg7 Rc3 16. Rb7 Rh6 17. Nc2 Rhc6 18. Na3 Rb6 19. Rg7) 14. Bb5 { [%eval 5.0] } 14... Ra2?! { (5.00 → 7.16) Inaccuracy. Rd1 was best. } { [%eval 7.16] } (14... Rd1 15. Nc2 Rc1 16. Rg7 Re6 17. Rc7 Rg6 18. Rc6 Rg7 19. Bd3 Rb7 20. Kd6) 15. Nc2 { [%eval 6.51] } 15... Ra3?? { (6.51 → Mate in 9) Checkmate is now unavoidable. Rb2 was best. } { [%eval #9] } (15... Rb2 16. Rg7) 16. Rg7? { (Mate in 9 → 7.33) Lost forced checkmate sequence. Nxa3 was best. } { [%eval 7.33] } (16. Nxa3 Rh6 17. Rd3 Re6 18. Rd6 Re7 19. Kc6 Kb4 20. Rd7 Re8 21. Kc7 Ra8) 16... Rf3 { [%eval 6.58] } 17. Nd4 { [%eval 7.77] } 17... Rff6 { [%eval 7.89] } 18. Rc7 { [%eval 7.84] } 18... Rh6? { (7.84 → Mate in 12) Checkmate is now unavoidable. Rb8 was best. } { [%eval #12] } (18... Rb8 19. Rc6) 19. Nf5?? { (Mate in 12 → 6.90) Lost forced checkmate sequence. Rc6 was best. } { [%eval 6.9] } (19. Rc6 Rf6 20. Nf5 Rh6 21. Bc4 Re6 22. Ne7 Rf6 23. Nd5 Rh6 24. Nxb6 Rh7) 19... Rhf6?? { (6.90 → Mate in 11) Checkmate is now unavoidable. Rh5 was best. } { [%eval #11] } (19... Rh5 20. Rc6) 20. Bc4?! { (Mate in 11 → 10.39) Lost forced checkmate sequence. Rc6 was best. } { [%eval 10.39] } (20. Rc6 Re6 21. Rxe6 Rxe6 22. Nd6 Re8 23. Kc6 Re7 24. Nc8 Rf7 25. Nb6 Ra7) 20... Rg6 { [%eval 9.67] } 21. Bb5 { [%eval 8.08] } 21... Rgf6? { (8.08 → Mate in 11) Checkmate is now unavoidable. Rg5 was best. } { [%eval #11] } (21... Rg5 22. Rc6) 22. Rd7?! { (Mate in 11 → 13.40) Lost forced checkmate sequence. Rc6 was best. } { [%eval 13.4] } (22. Rc6 Re6 23. Rxe6 Rxe6 24. Nd6 Re8 25. Kc6 Re7 26. Nc8 Rf7 27. Nb6 Ra7) 22... Rg6 { [%eval 9.44] } 23. Bc4 { [%eval 7.86] } 23... Rgf6? { (7.86 → Mate in 12) Checkmate is now unavoidable. Rg5 was best. } { [%eval #12] } (23... Rg5 24. Rg7) 24. Rd6 { [%eval #11] } 24... Rfxd6 { [%eval #11] } 25. Nxd6 { [%eval #10] } 25... Rxd6 { [%eval #4] } 26. Kxd6 { [%eval #3] } 26... Kb6 { [%eval #3] } 27. Bd5 { [%eval #2] } 27... Ka7 { [%eval #2] } 28. Kc7 { [%eval #1] } 28... Ka6 { [%eval #1] } 29. Kb8# { Game ends by variant rule. } 1-0