- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/v1CrYLOE"] [Date "2025.12.15"] [Round "-"] [White "Gvetadze"] [Black "Apple_Strudel1111"] [Result "1/2-1/2"] [GameId "v1CrYLOE"] [UTCDate "2025.12.15"] [UTCTime "15:07:17"] [WhiteElo "2552"] [BlackElo "2348"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+3"] [WhiteTitle "IM"] [Variant "Standard"] [TimeControl "180+2"] [ECO "A07"] [Opening "King's Indian Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.1] } 1... d5 { [%eval 0.18] } 2. g3 { [%eval 0.15] } { A07 King's Indian Attack } 2... b6 { [%eval 0.21] } 3. Bg2 { [%eval 0.32] } 3... Bb7 { [%eval 0.24] } 4. O-O { [%eval 0.2] } 4... Nf6 { [%eval 0.27] } 5. d3 { [%eval 0.1] } 5... g6 { [%eval 0.44] } 6. Nbd2 { [%eval 0.15] } 6... Bg7 { [%eval 0.34] } 7. Re1 { [%eval -0.03] } 7... O-O { [%eval 0.0] } 8. c3 { [%eval 0.09] } 8... Nbd7 { [%eval 0.06] } 9. Qc2 { [%eval -0.32] } 9... e5 { [%eval -0.33] } 10. e4 { [%eval -0.31] } 10... dxe4 { [%eval 0.12] } 11. dxe4 { [%eval 0.03] } 11... Nc5 { [%eval 0.23] } 12. Nxe5 { [%eval 0.29] } 12... Re8 { [%eval 0.38] } 13. f4 { [%eval 0.39] } 13... Nfd7?! { (0.39 → 1.02) Inaccuracy. a5 was best. } { [%eval 1.02] } (13... a5 14. a4) 14. Nxd7?! { (1.02 → -0.07) Inaccuracy. Nef3 was best. } { [%eval -0.07] } (14. Nef3 a5 15. a4 Nf8 16. e5 Qd3 17. Qxd3 Nxd3 18. Re3 Nc5 19. b3 Rad8) 14... Qxd7 { [%eval -0.05] } 15. e5 { [%eval -0.06] } 15... Bxg2 { [%eval -0.09] } 16. Kxg2 { [%eval -0.03] } 16... f6 { [%eval -0.04] } 17. Nf3 { [%eval -0.11] } 17... Nd3 { [%eval 0.15] } 18. Rd1 { [%eval -0.03] } 18... Rad8 { [%eval -0.06] } 19. Be3 { [%eval -0.16] } 19... fxe5 { [%eval 0.0] } 20. fxe5 { [%eval -0.03] } 20... Qf5 { [%eval 0.0] } 21. Qb3+ { [%eval -0.16] } 21... Kh8 { [%eval -0.25] } 22. Ng5 { [%eval -0.77] } 22... Nxe5?! { (-0.77 → 0.07) Inaccuracy. h6 was best. } { [%eval 0.07] } (22... h6 23. Rf1) 23. Rxd8 { [%eval 0.0] } 23... Rxd8 { [%eval 0.0] } 24. Rf1 { [%eval 0.0] } 24... Qg4 { [%eval 0.27] } 25. Qe6 { [%eval 0.24] } 25... Qxe6 { [%eval 0.3] } 26. Nxe6 { [%eval 0.38] } 26... Rd3?? { (0.38 → 3.25) Blunder. Nc4 was best. } { [%eval 3.25] } (26... Nc4 27. Bg5) 27. Bd4 { [%eval 2.93] } 27... Rd2+ { [%eval 2.68] } 28. Kh3?? { (2.68 → 0.19) Blunder. Kg1 was best. } { [%eval 0.19] } (28. Kg1 Re2 29. Nxg7 Kxg7 30. Rf4 Kg8 31. Kf1 Rxb2 32. Bxe5 Rxa2 33. h4 c5) 28... Re2 { [%eval 0.21] } 29. b4 { [%eval 0.18] } 29... c5?! { (0.18 → 1.23) Inaccuracy. Kg8 was best. } { [%eval 1.23] } (29... Kg8 30. Nxg7) 30. bxc5 { [%eval 1.0] } 30... bxc5 { [%eval 1.17] } 31. Nxc5 { [%eval 1.29] } 31... h5 { [%eval 1.63] } 32. Nd3?? { (1.63 → -3.30) Blunder. Rf2 was best. } { [%eval -3.3] } (32. Rf2) 32... Ng4?? { (-3.30 → 0.00) Blunder. Nxd3 was best. } { [%eval 0.0] } (32... Nxd3 33. Rf7 Bxd4 34. cxd4 Rxa2 35. g4 Nf2+ 36. Kh4 Kg8 37. Rc7 hxg4 38. Kg5) 33. Kh4 { [%eval 0.0] } 33... Bxd4 { [%eval 0.0] } 34. cxd4 { [%eval 0.0] } 34... Rxh2+ { [%eval 0.11] } 35. Kg5 { [%eval 0.12] } 35... Rd2?? { (0.12 → 3.88) Blunder. Kg7 was best. } { [%eval 3.88] } (35... Kg7) 36. Nc5?? { (3.88 → 0.14) Blunder. Kxg6 was best. } { [%eval 0.14] } (36. Kxg6) 36... Rxd4 { [%eval 0.26] } 37. Rf8+ { [%eval 0.0] } 37... Kh7 { [%eval 0.0] } 38. Ne6?! { (0.00 → -0.61) Inaccuracy. Rf7+ was best. } { [%eval -0.61] } (38. Rf7+ Kg8 39. Rc7 Rd5+ 40. Kxg6 Ne5+ 41. Kh6 Nf7+ 42. Kg6 Ne5+) 38... Rd5+ { [%eval -0.67] } 39. Kh4 { [%eval -0.97] } 39... Ne3?! { (-0.97 → -0.11) Inaccuracy. Ne5 was best. } { [%eval -0.11] } (39... Ne5) 40. Rf7+?? { (-0.11 → -2.27) Blunder. Ng5+ was best. } { [%eval -2.27] } (40. Ng5+) 40... Kh6 { [%eval -2.29] } 41. Rf8?! { (-2.29 → -3.02) Inaccuracy. Rxa7 was best. } { [%eval -3.02] } (41. Rxa7 g5+ 42. Kh3 Rd2 43. Nxg5 Kxg5 44. Rg7+ Kf6 45. Rc7 Rd1 46. Rc6+ Kg5) 41... Nf5+?? { (-3.02 → -0.02) Blunder. g5+ was best. } { [%eval -0.02] } (41... g5+ 42. Kh3 Kg6 43. a4 Rd1 44. Kh2 Rd2+ 45. Kh1 Nf5 46. g4 Rd1+ 47. Kh2) 42. Kh3 { [%eval -0.03] } 42... Kh7 { [%eval -0.01] } 43. Rf7+ { [%eval 0.0] } 43... Kh6 { [%eval 0.0] } 44. Rxa7 { [%eval -0.17] } 44... Rd3 { [%eval -0.18] } 45. Ra8 { [%eval -0.27] } 45... Rxg3+ { [%eval -0.08] } 46. Kh2 { [%eval -0.09] } 46... g5 { [%eval 0.44] } 47. Rf8 { [%eval 0.0] } 47... Rf3 { [%eval 0.13] } 48. Rf6+ { [%eval 0.1] } 48... Kh7 { [%eval 0.12] } 49. Nxg5+ { [%eval 0.12] } 49... Kg7 { [%eval 0.09] } 50. Ra6 { [%eval 0.0] } 50... Rf2+ { [%eval 0.0] } 51. Kh3 { [%eval 0.0] } 51... Rb2 { [%eval 0.0] } 52. Ne6+ { [%eval 0.0] } 52... Kf6 { [%eval 0.0] } 53. Nd4+ { [%eval 0.0] } 53... Ke5 { [%eval 0.0] } 54. Nxf5 { [%eval 0.0] } 54... Kxf5 { [%eval 0.0] } 55. Ra5+ { [%eval 0.0] } 55... Kg6 { [%eval 0.0] } 56. Kh4 { [%eval 0.0] } 56... Rb4+ { [%eval 0.0] } 57. Kg3 { [%eval 0.01] } 57... Rc4 { [%eval 0.0] } 58. a4 { [%eval 0.0] } 58... Kh6 { [%eval 0.0] } 59. Kh3 { [%eval 0.0] } 59... Kg6 { [%eval 0.0] } 60. Ra6+ { [%eval -0.01] } 60... Kg5 { [%eval 0.0] } 61. Ra8 { [%eval 0.0] } 61... Rc3+ { [%eval 0.0] } 62. Kg2 { [%eval 0.0] } 62... Ra3 { [%eval -0.04] } 63. a5 { [%eval 0.0] } 63... Kg4 { [%eval 0.0] } 64. a6 { [%eval 0.0] } 64... Ra2+ { [%eval -0.01] } 65. Kf1 { [%eval 0.0] } 65... Kh3 { [%eval 0.0] } 66. Ke1 { [%eval 0.0] } 66... h4 { [%eval 0.0] } 67. Kd1 { [%eval 0.0] } 67... Kh2 { [%eval 0.0] } 68. Kc1 { [%eval 0.0] } 68... h3 { [%eval 0.0] } 69. Kb1 { [%eval 0.0] } 69... Ra5 { [%eval 0.0] } 70. Kb2 { [%eval 0.0] } 70... Kg1 { [%eval 0.0] } 71. Kb3?? { (0.00 → -2.22) Blunder. a7 was best. } { [%eval -2.22] } (71. a7 h2 72. Rg8+ Kf2 73. Rf8+ Kg2 74. Rg8+) 71... h2 { [%eval -2.17] } 72. Rg8+ { [%eval -2.19] } 72... Kf2 { [%eval -2.21] } 73. Rf8+?? { (-2.21 → -4.72) Blunder. Rh8 was best. } { [%eval -4.72] } (73. Rh8 Kg3 74. Rh6 Rxa6 75. Rxa6 h1=Q 76. Ka4 Qh8 77. Rb6 Kg4 78. Ka5 Kf4) 73... Kg3 { [%eval -4.72] } 74. Rg8+ { [%eval -4.74] } 74... Kh4 { [%eval -4.54] } 75. a7 { [%eval -4.74] } 75... h1=Q? { (-4.74 → -2.95) Mistake. Rxa7 was best. } { [%eval -2.95] } (75... Rxa7 76. Rh8+ Kg3 77. Rg8+ Kh3 78. Rh8+ Kg2 79. Rg8+ Kh1 80. Kb2 Re7 81. Kc1) 76. Kb4?? { (-2.95 → Mate in 7) Checkmate is now unavoidable. Rh8+ was best. } { [%eval #-7] } (76. Rh8+ Rh5 77. a8=Q Qb1+ 78. Kc3 Qe1+ 79. Kd3 Qg3+ 80. Kc2 Qc7+ 81. Kb3 Qb6+) 76... Qb7+?? { (Mate in 7 → -4.95) Lost forced checkmate sequence. Qe1+ was best. } { [%eval -4.95] } (76... Qe1+ 77. Kb3 Qe3+ 78. Kb2 Qd2+ 79. Kb3 Qd3+ 80. Kb2 Rb5+ 81. Ka2 Qc4+ 82. Ka3) 77. Kxa5 { [%eval -4.98] } 77... Qd5+?? { (-4.98 → 0.00) Blunder. Qxa7+ was best. } { [%eval 0.0] } (77... Qxa7+ 78. Kb5 Qh7 79. Rg1 Qd3+ 80. Kc6 Qc4+ 81. Kb7 Qb5+ 82. Kc7 Qc5+ 83. Kb7) 78. Kb6 { [%eval 0.0] } 78... Qxg8 { [%eval 0.0] } 79. Kb7 { [%eval 0.0] } 79... Qd5+ { [%eval 0.0] } 80. Kb8 { [%eval -0.01] } 80... Qd6+ { [%eval 0.0] } 81. Kb7 { [%eval 0.0] } 81... Qd7+ { [%eval 0.0] } 82. Kb8 { [%eval 0.0] } 82... Qd8+ { [%eval 0.0] } 83. Kb7 { [%eval 0.0] } 83... Qd7+ { [%eval 0.0] } 84. Kb8 { [%eval 0.0] } 84... Qxa7+ { [%eval 0.0] } 85. Kxa7 { [%eval 0.0] } { The game is a draw. } 1/2-1/2