FEN
[Event "Scholarbot's Fan club Arena"]
[Site "https://lichess.org/fEtFtwQK"]
[Date "2024.08.12"]
[Round "-"]
[White "pGOD1000"]
[Black "Somteekcrusher"]
[Result "0-1"]
[GameId "fEtFtwQK"]
[UTCDate "2024.08.12"]
[UTCTime "14:43:00"]
[WhiteElo "1496"]
[BlackElo "1332"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+48"]
[WhiteBerserk "true"]
[Variant "Three-check"]
[TimeControl "180+0"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.0] } { A00 Van't Kruijs Opening } 1... Nf6 { [%eval 0.23] } 2. Nc3 { [%eval -0.05] } 2... g6? { (-0.05 → 1.61) Mistake. Nc6 was best. } { [%eval 1.61] } (2... Nc6 3. d4 e5 4. d5 Bb4 5. Bd2 O-O 6. a3 Bxc3 7. Bxc3) 3. Nb5?? { (1.61 → -1.90) Blunder. e4 was best. } { [%eval -1.9] } (3. e4 Bg7 4. e5 O-O 5. d4 d5 6. exf6 exf6 7. Nge2 c5 8. dxc5 f5) 3... e6?! { (-1.90 → -1.07) Inaccuracy. c6 was best. } { [%eval -1.07] } (3... c6 4. Nc3) 4. Nxc7+? { (-1.07 → -2.30) Mistake. Nc3 was best. } { [%eval -2.3] } (4. Nc3 Nc6 5. d4 Ne4 6. Nh3 Bb4 7. Bd2 Bxc3 8. Bxc3 O-O 9. Be2 d5) 4... Qxc7 { [%eval -2.47] } 5. Bb5 { [%eval -2.66] } 5... Ke7?? { (-2.66 → 8.56) Blunder. Nc6 was best. } { [%eval 8.56] } (5... Nc6 6. Nf3 Bg7 7. O-O O-O 8. d4 d5 9. b3 Bd7 10. Ba3 Rfe8 11. Bxc6) 6. Nf3?! { (8.56 → 5.38) Inaccuracy. b3 was best. } { [%eval 5.38] } (6. b3) 6... Bh6? { (5.38 → 15.95) Mistake. Nc6 was best. } { [%eval 15.95] } (6... Nc6 7. b3 Ke8 8. Bb2 Bg7 9. Ng5 Qd8 10. Nxe6 fxe6 11. Bd3 Nb4 12. Bxg6+) 7. Nh4?? { (15.95 → 4.38) Blunder. b3 was best. } { [%eval 4.38] } (7. b3) 7... Kd8 { [%eval 3.46] } 8. d4?? { (3.46 → -0.83) Blunder. Nf3 was best. } { [%eval -0.83] } (8. Nf3) 8... Bg5?? { (-0.83 → 2.71) Blunder. a6 was best. } { [%eval 2.71] } (8... a6 9. Bd3) 9. Bd2 { [%eval 2.58] } 9... Bxh4 { [%eval 2.59] } 10. g3?! { (2.59 → 1.75) Inaccuracy. Qf3 was best. } { [%eval 1.75] } (10. Qf3 Nc6 11. g3 d5 12. gxh4 Ne4 13. Bxc6 bxc6 14. Qf4 Qxf4 15. Ba5+ Kd7) 10... Bg5?! { (1.75 → 2.47) Inaccuracy. Nc6 was best. } { [%eval 2.47] } (10... Nc6 11. gxh4) 11. Bb4?? { (2.47 → -1.68) Blunder. f4 was best. } { [%eval -1.68] } (11. f4) 11... d6 { [%eval -1.92] } 12. d5?? { (-1.92 → -4.13) Blunder. h4 was best. } { [%eval -4.13] } (12. h4 a6) 12... Nxd5?? { (-4.13 → -1.42) Blunder. e5 was best. } { [%eval -1.42] } (12... e5 13. f4 a5 14. fxg5 axb4 15. gxf6 Bh3 16. c3 Qc5 17. Qd3 bxc3 18. bxc3) 13. Bxd6?? { (-1.42 → -4.49) Blunder. O-O was best. } { [%eval -4.49] } (13. O-O Bd7 14. Bxd6 Qxd6 15. c4 Nc6 16. cxd5 exd5 17. Qb3 Bf6 18. Rad1 Ke8) 13... Qxd6 { [%eval -4.6] } 14. Qd2?! { (-4.60 → -6.77) Inaccuracy. O-O was best. } { [%eval -6.77] } (14. O-O) 14... Bd7?? { (-6.77 → Mate in 2) Checkmate is now unavoidable. Ke7 was best. } { [%eval #2] } (14... Ke7 15. O-O) 15. Qa5+ { [%eval #1] } 15... b6 { [%eval #1] } 16. Qd2?? { (Mate in 1 → 4.40) Lost forced checkmate sequence. Qxb6# was best. } { [%eval 4.4] } (16. Qxb6#) 16... Bxb5?? { (4.40 → Mate in 5) Checkmate is now unavoidable. Bf6 was best. } { [%eval #5] } (16... Bf6 17. c4) 17. h4?? { (Mate in 5 → -52.76) Lost forced checkmate sequence. Qd4 was best. } { [%eval -52.76] } (17. Qd4 Kd7 18. Qxh8 Qb4+ 19. c3 Qf8 20. Qxf8 Be7 21. Qxe7#) 17... Bf6?? { (-52.76 → 0.07) Blunder. Bxe3 was best. } { [%eval 0.07] } (17... Bxe3 18. fxe3 Qxg3+ 19. Qf2 Qxf2+ 20. Kxf2 Nd7 21. Rad1 Rc8 22. c3 Ke7 23. a4) 18. g4?? { (0.07 → -19.25) Blunder. c4 was best. } { [%eval -19.25] } (18. c4) 18... h5 { [%eval -17.64] } 19. g5 { [%eval -31.69] } 19... Be5 { [%eval -12.16] } 20. f4 { [%eval -18.84] } 20... Bg7?? { (-18.84 → -2.15) Blunder. Bxb2 was best. } { [%eval -2.15] } (20... Bxb2 21. Rd1) 21. Qd3?? { (-2.15 → Mate in 3) Checkmate is now unavoidable. c4 was best. } { White offers draw } { [%eval #-3] } (21. c4 Nd7) 21... Bxd3 { [%eval #-4] } 22. cxd3 { [%eval #-3] } 22... Nb4?! { (Mate in 3 → -64.83) Lost forced checkmate sequence. Qb4+ was best. } { [%eval -64.83] } (22... Qb4+ 23. Ke2 Nxf4+ 24. Kd1 Qe1#) 23. Rc1?! { (-64.83 → Mate in 3) Checkmate is now unavoidable. O-O was best. } { [%eval #-3] } (23. O-O Bd4) 23... Nc2+ { [%eval #-2] } 24. Rxc2 { [%eval #-2] } 24... Nc6 { [%eval #-5] } 25. e4 { [%eval #-2] } 25... Rc8 { [%eval #-3] } 26. e5 { [%eval #-2] } 26... Bxe5 { [%eval #-3] } 27. fxe5 { [%eval #-2] } 27... Qxe5+ { [%eval #-1] } 28. Kd1 { [%eval #-1] } 28... Qe1# { Game ends by variant rule. } 0-1

