- Blind mode tutorial
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[Event "Hourly Three-check Arena"] [Site "https://lichess.org/e3VFa3JN"] [Date "2025.10.23"] [Round "-"] [White "Ivan_Arz123"] [Black "Lord_of_the_River"] [Result "1-0"] [GameId "e3VFa3JN"] [UTCDate "2025.10.23"] [UTCTime "06:33:15"] [WhiteElo "2105"] [BlackElo "2356"] [WhiteRatingDiff "+46"] [BlackRatingDiff "-9"] [Variant "Three-check"] [TimeControl "60+0"] [ECO "A00"] [Opening "Hungarian Opening: Reversed Alekhine"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.11] } 1... e5 { [%eval 0.76] } 2. g3?? { (0.76 → -1.59) Blunder. Nc3 was best. } { [%eval -1.59] } { A00 Hungarian Opening: Reversed Alekhine } (2. Nc3 Nf6 3. e4 Bc5 4. d4 exd4 5. Bd3 dxc3 6. O-O Nc6) 2... e4 { [%eval -1.9] } 3. Nd4 { [%eval -1.69] } 3... d5 { [%eval -1.7] } 4. Bg2 { [%eval -1.5] } 4... c6 { [%eval -0.98] } 5. e3?? { (-0.98 → -2.98) Blunder. O-O was best. } { [%eval -2.98] } (5. O-O h5) 5... h5 { [%eval -3.54] } 6. c4?? { (-3.54 → -7.37) Blunder. Nc3 was best. } { [%eval -7.37] } (6. Nc3 h4 7. g4 Nd7 8. h3 Ne5 9. d3 Qf6 10. Rf1 Bxg4 11. hxg4 h3) 6... h4 { [%eval -6.62] } 7. cxd5?! { (-6.62 → -13.18) Inaccuracy. O-O was best. } { [%eval -13.18] } (7. O-O hxg3) 7... hxg3 { [%eval -14.22] } 8. fxg3 { [%eval -19.52] } 8... Qf6?? { (-19.52 → -1.59) Blunder. Bd6 was best. } { [%eval -1.59] } (8... Bd6) 9. Nc3?? { (-1.59 → -7.31) Blunder. Qc2 was best. } { [%eval -7.31] } (9. Qc2 Qe5) 9... Bd6 { [%eval -6.35] } 10. Nxe4?! { (-6.35 → -12.42) Inaccuracy. Qe2 was best. } { [%eval -12.42] } (10. Qe2) 10... Bxg3+ { [%eval -6.55] } 11. Nxg3 { [%eval -3.48] } 11... Qg6?? { (-3.48 → 16.87) Blunder. Na6 was best. } { [%eval 16.87] } (11... Na6 12. Nf3) 12. Qf3 { [%eval 13.76] } 12... Ne7 { [%eval 28.72] } 13. d6 { [%eval 24.86] } 13... Bg4?! { (24.86 → Mate in 3) Checkmate is now unavoidable. O-O was best. } { [%eval #3] } (13... O-O 14. dxe7) 14. d7+? { (Mate in 3 → 9.77) Lost forced checkmate sequence. Qxf7+ was best. } { [%eval 9.77] } (14. Qxf7+ Kxf7 15. Bd5+ Kf6 16. Nh5#) 14... Nxd7 { [%eval 11.25] } 15. Qf2?! { (11.25 → 6.69) Inaccuracy. Qe4 was best. } { [%eval 6.69] } (15. Qe4 O-O) 15... Ne5?? { (6.69 → Mate in 2) Checkmate is now unavoidable. Qf6 was best. } { [%eval #2] } (15... Qf6 16. Qxf6) 16. Qxf7+ { [%eval #1] } 16... Qxf7 { [%eval #1] } 17. Bxc6# { Game ends by variant rule. } 1-0