FEN
[Event "Domínguez Arena"]
[Site "https://lichess.org/cOQBRkJk"]
[Date "2016.12.23"]
[Round "-"]
[White "Peyman2000"]
[Black "looking5ward"]
[Result "1-0"]
[GameId "cOQBRkJk"]
[UTCDate "2016.12.23"]
[UTCTime "00:36:57"]
[WhiteElo "1414"]
[BlackElo "2088"]
[WhiteRatingDiff "+196"]
[BlackRatingDiff "-20"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.04] } 1... Nh6?! { (0.04 → 0.94) Inaccuracy. g6 was best. } { [%eval 0.94] } (1... g6 2. c4) 2. g4 { [%eval 0.73] } 2... Nxg4 { [%eval 1.03] } 3. h3?? { (1.03 → -1.18) Blunder. Bg2 was best. } { [%eval -1.18] } (3. Bg2) 3... Nxf2 { [%eval -1.31] } 4. Kxf2 { [%eval -0.79] } 4... g5 { [%eval -1.83] } 5. h4? { (-1.83 → -3.70) Mistake. Kg3 was best. } { [%eval -3.7] } (5. Kg3 g4) 5... gxh4 { [%eval -2.42] } 6. Rxh4 { [%eval -2.27] } 6... Bh6 { [%eval -2.36] } 7. Rxh6 { [%eval -3.29] } 7... Rg8?? { (-3.29 → -0.88) Blunder. e5 was best. } { [%eval -0.88] } (7... e5) 8. Rxh7 { [%eval -1.12] } 8... Rxg1 { [%eval -1.6] } 9. Rxf7 { [%eval -1.64] } 9... Kxf7 { [%eval -1.53] } 10. Kxg1 { [%eval -1.69] } 10... Nc6 { [%eval -1.32] } 11. b4 { [%eval -1.39] } 11... Nxb4 { [%eval -0.68] } 12. c3?? { (-0.68 → Mate in 11) Checkmate is now unavoidable. a3 was best. } { [%eval #-11] } (12. a3 Nxc2 13. Qxc2 Rb8 14. Qxc7 Qxc7 15. Nc3 Qxc3 16. dxc3 Ra8 17. Kh2 Kf6 18. Bg5 Kxg5) 12... Nxa2 { [%eval #-10] } 13. Rxa2 { [%eval #-10] } 13... c5?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Qg8 was best. } { [%eval #9] } (13... Qg8 14. Rxa7 Qxg1 15. Rxb7 Qxf1 16. Rxc7 Qxe2 17. Qxe2 e5 18. Qxe5 Bb7 19. Rxd7 Kg6 20. Rxb7) 14. Rxa7 { [%eval #8] } 14... Rxa7 { [%eval #8] } 15. Qa4 { [%eval #7] } 15... Rxa4 { [%eval #7] } 16. c4 { [%eval #6] } 16... Rxc4 { [%eval #6] } 17. Kg2 { [%eval #6] } 17... Rxc1 { [%eval #6] } 18. Kf3 { [%eval #5] } 18... Rxf1 { [%eval #5] } 19. e3 { [%eval #6] } 19... Rxf3 { [%eval #4] } 20. d3 { [%eval #3] } 20... Rxe3 { [%eval #3] } 21. d4 { [%eval #2] } 21... cxd4 { [%eval #2] } 22. Nc3 { [%eval #1] } 22... dxc3# { Game ends by variant rule. } 1-0