- Blind mode tutorial
lichess.org
Donate
FEN
[Event "casual correspondence game"] [Site "https://lichess.org/b2uabKwu"] [Date "2026.01.31"] [Round "-"] [White "ErikAwesome"] [Black "Lujumbu"] [Result "1/2-1/2"] [GameId "b2uabKwu"] [UTCDate "2026.01.31"] [UTCTime "20:21:19"] [WhiteElo "1374"] [BlackElo "1500"] [Variant "Standard"] [TimeControl "-"] [ECO "C20"] [Opening "King's Pawn Game: King's Head Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. f3?! { (0.22 → -0.65) Inaccuracy. Nf3 was best. } { [%eval -0.65] } (2. Nf3 Nc6 3. Bb5 Nf6 4. O-O Nxe4 5. Re1 Nd6 6. Nxe5 Nxe5) 2... Nf6 { [%eval -0.46] } 3. Nc3 { [%eval -0.6] } { C20 King's Pawn Game: King's Head Opening } 3... Nc6 { [%eval -0.46] } 4. Nd5?! { (-0.46 → -1.06) Inaccuracy. Bc4 was best. } { [%eval -1.06] } (4. Bc4 Nd4 5. Nge2 c6 6. Nxd4 exd4 7. Ne2 d5 8. exd5 b5) 4... Nxd5 { [%eval -0.95] } 5. exd5 { [%eval -1.08] } 5... Nd4?! { (-1.08 → -0.28) Inaccuracy. Nb4 was best. } { [%eval -0.28] } (5... Nb4 6. c4 Bc5 7. g3 a5 8. a3 Na6 9. Ne2 O-O 10. d4) 6. Bc4?? { (-0.28 → -2.38) Blunder. Bd3 was best. } { [%eval -2.38] } (6. Bd3 Qf6 7. c3 Nf5 8. Bxf5 Qxf5 9. d4 d6 10. Ne2 Be7) 6... Qh4+ { [%eval -2.01] } 7. g3 { [%eval -2.28] } 7... Qf6?? { (-2.28 → -0.39) Blunder. Nxf3+ was best. } { [%eval -0.39] } (7... Nxf3+ 8. Qxf3 Qxc4 9. Ne2 Be7 10. Nc3 O-O 11. d3 Qa6 12. Be3 f5 13. a4) 8. c3 { [%eval -0.41] } 8... Nf5 { [%eval -0.42] } 9. Ne2?! { (-0.42 → -1.24) Inaccuracy. Qe2 was best. } { [%eval -1.24] } (9. Qe2 Be7 10. Nh3 d6 11. Nf2 O-O 12. a4 Bd7 13. a5 c6 14. O-O h5) 9... c6? { (-1.24 → 0.37) Mistake. Bc5 was best. } { [%eval 0.37] } (9... Bc5 10. b4 Bb6 11. f4 d6 12. Bb2 Ne7 13. Qc2 a5 14. O-O-O O-O 15. b5) 10. dxc6? { (0.37 → -0.75) Mistake. d4 was best. } { [%eval -0.75] } (10. d4 exd4 11. Nxd4 Bc5 12. Nxf5 Qxf5 13. b4 Bb6 14. Bf4 O-O 15. Qd3 Qxd3) 10... bxc6 { [%eval -0.59] } 11. O-O?! { (-0.59 → -1.44) Inaccuracy. d4 was best. } { [%eval -1.44] } (11. d4 exd4 12. Nxd4 d5 13. Qe2+ Be7 14. Nxf5 Bxf5 15. Bd3 O-O 16. Bxf5 Qxf5) 11... d5 { [%eval -1.48] } 12. Bb3 { [%eval -1.74] } 12... e4?? { (-1.74 → 0.51) Blunder. Bc5+ was best. } { [%eval 0.51] } (12... Bc5+ 13. d4 exd4 14. cxd4 Bb6 15. Kh1 O-O 16. g4 Nxd4 17. Nxd4 Qxd4 18. Qxd4) 13. g4? { (0.51 → -1.12) Mistake. fxe4 was best. } { [%eval -1.12] } (13. fxe4 dxe4 14. d4 exd3 15. Qxd3 Bc5+ 16. Nd4 Bxd4+ 17. cxd4 O-O 18. Rf4 Qg6) 13... exf3?! { (-1.12 → -0.33) Inaccuracy. Nh4 was best. } { [%eval -0.33] } (13... Nh4 14. fxe4 Nf3+ 15. Kh1 Bxg4 16. d4 dxe4 17. Ng3 Qg6 18. Qe2 f5 19. Qa6) 14. Rxf3 { [%eval -0.59] } 14... Bd6?? { (-0.59 → 2.95) Blunder. Qg6 was best. } { [%eval 2.95] } (14... Qg6 15. h3 Nh4 16. Re3+ Be7 17. Nd4 O-O 18. Rxe7 f5 19. Qe1 fxg4 20. Bc2) 15. gxf5 { [%eval 3.1] } 15... Qh6 { [%eval 3.71] } 16. d4?? { (3.71 → 0.00) Blunder. Ng3 was best. } { [%eval 0.0] } (16. Ng3 O-O 17. d3 g5 18. Bd2 Ba6 19. Qf1 Rfe8 20. Re1 Re4 21. Qf2 Rxe1+) 16... Qxh2+ { [%eval 0.0] } 17. Kf1 { [%eval -0.24] } 17... g6?? { (-0.24 → 1.89) Blunder. Bxf5 was best. } { [%eval 1.89] } (17... Bxf5 18. Ng1 Be4 19. Qe2 Qxe2+ 20. Kxe2 Bxf3+ 21. Nxf3 Kd7 22. c4 dxc4 23. Bxc4) 18. f6?? { (1.89 → -3.61) Blunder. Bc2 was best. } { [%eval -3.61] } (18. Bc2 gxf5 19. Ng1 f4 20. Qe2+ Qxe2+ 21. Nxe2 Bg4 22. Rf2 f3 23. Nf4 h5) 18... Bh3+ { [%eval -3.53] } 19. Ke1 { [%eval -4.05] } 19... Qh1+ { [%eval -3.77] } 20. Kf2 { [%eval -4.05] } 20... Qxd1?? { (-4.05 → 2.80) Blunder. Qg2+ was best. } { [%eval 2.8] } (20... Qg2+ 21. Ke3 O-O 22. Ng1 Rae8+ 23. Kd3 Bf5+ 24. Rxf5 Qe4+ 25. Kd2 Qxf5 26. Qf3) 21. Bxd1 { [%eval 2.73] } 21... O-O-O?? { (2.73 → 5.51) Blunder. Bg4 was best. } { [%eval 5.51] } (21... Bg4 22. Re3+ Kd7 23. Ba4 Rab8 24. c4 dxc4 25. Nc3 Rhe8 26. Ne4 Rxe4 27. Rxe4) 22. Rxh3 { [%eval 5.36] } 22... c5 { [%eval 5.93] } 23. dxc5 { [%eval 5.89] } 23... Bxc5+ { [%eval 6.02] } 24. Nd4 { [%eval 5.88] } 24... h5 { [%eval 5.9] } 25. Be3 { [%eval 5.92] } 25... Rdg8 { [%eval 6.22] } 26. Nc6 { [%eval 6.38] } 26... g5 { [%eval 7.79] } 27. Ne7+ { [%eval 6.72] } 27... Kd8 { [%eval 7.91] } 28. Nxg8 { [%eval 7.32] } 28... Rxg8 { [%eval 8.21] } 29. Rxh5 { [%eval 6.94] } 29... Bxe3+ { [%eval 6.96] } 30. Kxe3 { [%eval 6.75] } 30... g4 { [%eval 7.55] } 31. Bxg4 { [%eval 6.86] } 31... Rxg4 { [%eval 6.34] } 32. Rh8+ { [%eval 6.05] } 32... Kd7 { [%eval 6.08] } 33. Rd1 { [%eval 5.89] } 33... Ke6 { [%eval 6.12] } 34. Rh6 { [%eval 5.31] } 34... Rg3+ { [%eval 5.97] } 35. Kf4 { [%eval 5.58] } 35... Rg6?! { (5.58 → 9.15) Inaccuracy. Rg2 was best. } { [%eval 9.15] } (35... Rg2 36. Re1+ Kd6 37. Rh7 Rf2+ 38. Kg5 Rg2+ 39. Kh6 Rg6+ 40. Kh5 Rxf6 41. Rh6) 36. Rdh1?! { (9.15 → 5.43) Inaccuracy. Rxg6 was best. } { [%eval 5.43] } (36. Rxg6 Kd6 37. Rg3 Kc5 38. Kg5 Kc4 39. Kh6 Kb5 40. Rgg1 Ka5 41. Kg7 Ka4) 36... Rxf6+?! { (5.43 → 7.95) Inaccuracy. Rg8 was best. } { [%eval 7.95] } (36... Rg8 37. Kf3 Kd6 38. Rh8 Rg6 39. Kf2 Rg4 40. b3 Ke6 41. R8h3 Kxf6 42. Rf3+) 37. Rxf6+ { [%eval 7.54] } 37... Kxf6 { [%eval 7.48] } 38. Rf1 { [%eval 7.32] } 38... Ke6 { [%eval 7.97] } 39. Kg5 { [%eval 7.42] } 39... Ke5 { [%eval 7.7] } 40. Rf4 { [%eval 7.17] } 40... d4?! { (7.17 → 81.15) Inaccuracy. a6 was best. } { [%eval 81.15] } (40... a6 41. Rxf7 Ke4 42. Rf6 a5 43. Ra6 d4 44. cxd4 Kxd4 45. Rxa5 Kc4 46. Kf6) 41. cxd4+ { [%eval #16] } 41... Ke6 { [%eval #16] } 42. Rf5 { [%eval #15] } 42... Ke7 { [%eval #15] } 43. d5 { [%eval #15] } 43... f6+ { [%eval #11] } 44. Rxf6 { [%eval #10] } 44... Kd7 { [%eval #10] } 45. d6 { [%eval #9] } 45... a5 { [%eval #9] } 46. a4 { [%eval #8] } 46... Kc6 { [%eval #8] } 47. Kg6 { [%eval #8] } 47... Kd7 { [%eval #8] } 48. Re6?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Kf5 was best. } { [%eval 0.0] } (48. Kf5 Kc6 49. Ke6 Kc5 50. d7 Kd4 51. d8=Q+ Ke3 52. Rf1 Ke2 53. Qd1+ Ke3) 48... Kxe6 { [%eval 0.0] } 49. d7 { [%eval 0.0] } 49... Kxd7 { [%eval 0.0] } 50. Kf5 { [%eval 0.0] } 50... Kc6 { [%eval 0.0] } 51. Kf4 { [%eval 0.0] } 51... Kc5 { [%eval 0.0] } 52. Ke3 { [%eval 0.0] } 52... Kb4 { [%eval 0.0] } 53. Kd3 { [%eval 0.0] } 53... Kxa4 { [%eval 0.0] } 54. Kc2 { [%eval 0.0] } 54... Kb4 { [%eval 0.0] } 55. Kb1 { [%eval 0.0] } 55... a4 { [%eval 0.0] } 56. Ka2 { [%eval 0.0] } 56... Kc4 { [%eval 0.0] } 57. Ka3 { [%eval 0.0] } 57... Kb5 { [%eval 0.0] } 58. Ka2 { [%eval 0.0] } 58... Kb4 { [%eval 0.0] } 59. Ka1 { [%eval 0.0] } 59... a3 { [%eval 0.0] } 60. bxa3+ { [%eval 0.0] } 60... Kxa3 { [%eval 0.0] } { The game is a draw. } 1/2-1/2