- Blind mode tutorial
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[Event "Hourly HyperBullet Arena"] [Site "https://lichess.org/BM8d334j"] [Date "2026.02.07"] [Round "-"] [White "peondecorazon"] [Black "hovsam2010"] [Result "0-1"] [GameId "BM8d334j"] [UTCDate "2026.02.07"] [UTCTime "22:11:26"] [WhiteElo "2646"] [BlackElo "2129"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [WhiteBerserk "true"] [Variant "Standard"] [TimeControl "30+0"] [ECO "C10"] [Opening "French Defense: Paulsen Variation"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e6 { [%eval 0.22] } 2. d4 { [%eval 0.29] } 2... d5 { [%eval 0.31] } 3. Nc3 { [%eval 0.28] } { C10 French Defense: Paulsen Variation } 3... c6 { [%eval 0.69] } 4. e5?! { (0.69 → 0.13) Inaccuracy. Bd3 was best. } { [%eval 0.13] } (4. Bd3 dxe4 5. Nxe4 Qxd4 6. Nf3 Qd8 7. Qe2 Nf6 8. Nxf6+ gxf6) 4... c5 { [%eval 0.17] } 5. f4 { [%eval 0.0] } 5... cxd4 { [%eval 0.12] } 6. Nce2 { [%eval -0.29] } 6... Nc6 { [%eval 0.08] } 7. Nf3 { [%eval -0.2] } 7... Bc5 { [%eval -0.05] } 8. Nexd4 { [%eval -0.01] } 8... Nxd4 { [%eval -0.01] } 9. Nxd4 { [%eval -0.09] } 9... Qb6 { [%eval -0.04] } 10. c3 { [%eval -0.01] } 10... Ne7 { [%eval 0.04] } 11. Bd3 { [%eval -0.08] } 11... Bxd4 { [%eval -0.21] } 12. cxd4 { [%eval -0.24] } 12... Nc6?! { (-0.24 → 0.67) Inaccuracy. Bd7 was best. } { [%eval 0.67] } (12... Bd7 13. Bc2) 13. Be3 { [%eval 0.56] } 13... Bd7 { [%eval 0.6] } 14. O-O { [%eval 0.58] } 14... Nxd4?? { (0.58 → 4.07) Blunder. O-O was best. } { [%eval 4.07] } (14... O-O 15. Qh5 g6 16. Qg5 Qd8 17. Qg3 f5 18. h4 Rf7 19. h5 Kh8 20. h6) 15. Bb1 { [%eval 4.14] } 15... Qxb2 { [%eval 4.21] } 16. Bxd4 { [%eval 4.25] } 16... Qb6?! { (4.25 → 6.34) Inaccuracy. Qb4 was best. } { [%eval 6.34] } (16... Qb4 17. a3 Qc4 18. f5 Rc8 19. fxe6 fxe6 20. a4) 17. Bxb6 { [%eval 6.34] } 17... axb6 { [%eval 6.18] } 18. Bd3 { [%eval 6.06] } 18... b5 { [%eval 6.37] } 19. Kh1 { [%eval 6.41] } 19... b4 { [%eval 6.4] } 20. f5 { [%eval 6.08] } 20... O-O-O { [%eval 7.69] } 21. fxe6 { [%eval 7.46] } 21... fxe6 { [%eval 7.96] } 22. Rf7 { [%eval 7.45] } 22... Kb8 { [%eval 7.67] } 23. Rc1 { [%eval 7.06] } 23... Rhf8 { [%eval 7.57] } 24. Rxf8 { [%eval 7.7] } 24... Rxf8 { [%eval 7.23] } 25. Qb3 { [%eval 6.61] } 25... Rf1+?? { (6.61 → Mate in 6) Checkmate is now unavoidable. Rf4 was best. } { [%eval #6] } (25... Rf4 26. Rf1 Rd4 27. Be2 Re4 28. Qf3 Ka7 29. Qf2+ b6 30. Bd3 b3 31. axb3) 26. Rxf1 { [%eval #5] } 26... Bb5 { [%eval #5] } 27. Rf7 { [%eval #5] } 27... d4 { [%eval #4] } 28. Qxb4 { [%eval #3] } 28... Bxd3 { [%eval #1] } 29. Qd6+ { [%eval #3] } 29... Ka7 { [%eval #3] } 30. Qb6+?? { (Mate in 3 → 2.09) Lost forced checkmate sequence. Qb4 was best. } { [%eval 2.09] } (30. Qb4 Ka6 31. Rxb7 Be4 32. Qb6#) 30... Kxb6 { [%eval 1.88] } 31. Rd7 { [%eval 1.82] } 31... Kc5 { [%eval 2.15] } 32. Rd6?? { (2.15 → -0.58) Blunder. Rxb7 was best. } { [%eval -0.58] } (32. Rxb7 Bc4 33. Kg1 Bxa2 34. Rxg7 Bb1 35. Rd7 Bf5 36. Kf2 h6 37. Rd8 Kc4) 32... Kc4?? { (-0.58 → 2.65) Blunder. Bc4 was best. } { [%eval 2.65] } (32... Bc4) 33. Rxd4+?? { (2.65 → -6.55) Blunder. Rxe6 was best. } { [%eval -6.55] } (33. Rxe6) 33... Kc3?? { (-6.55 → 4.27) Blunder. Kxd4 was best. } { [%eval 4.27] } { Black wins on time. } (33... Kxd4 34. h4 b5 35. h5 h6 36. a3 Ke3 37. Kh2 Kf2 38. Kh3 Be4 39. Kh2) 0-1